Month’s Achievements – January 2016

In line with my attempt to do some hobby work each day, I thought I should write down what I’ve been doing:

Wednesday 20th Jan – found video on attack bike assembly

Thursday 21st Jan – assembled half of an attack bike.

Friday 22nd Jan – finished magnetising and assembling attack bike.

Saturday 23rd Jan – assembled desert terrain buildings (x5)

Sunday 24th Jan – worked on land speeder magnetisation.

Monday 25th Jan – fiddled with land speeder magnets.

Tuesday 26th Jan – conversion frenzy.

Wednesday 27th Jan – finished green section on Planetary Empires tiles.

Thursday 28th Jan – Started brown sections on Planetary Empires tiles.

Friday 29th Jan – Worked on Chaos Sorcerer conversion.

Saturday 30th Jan – Worked on brown sections of Planetary Empires tiles.

Sunday 31st Jan – Took the day off.

Eye of Tzeentch Terrain Piece

This one’s been on the desk for far too long.  Originally intended for Miniwargaming.com’s Group Build 66 – “Something Blue”, it finally got finished alongside the Dead of Winter piece for Group Build 70 when I needed the same modelling supplies from the hardware store that delayed this project.

Only five months late….
  
  

  
  
  

Dead of Winter Terrain – Part Two

Well, the last week has been quite productive.  Other than having an issue with the second casting that required me to make another lot of bricks and set me back a day, I’ve been relatively good on progress.

First, I built the Masoluem as it was going to be the largest part.  Here is the initial part being built, with a Space Marine enclosed for size check – this is aimed at a being slightly smaller than a marine.

Once that was done, I added the rest of the graves around it and the ruined fence and some rubble.
  Last part was to add the vines and some bushes.

Then it got painted up:


  The I added the snow:

img_1255 img_1260 img_1258 img_1257 img_1259

Campaign for Zavijah – Prologue: Angels of Wrath vs Chaos (1000pts)

So, to start off the new year and the gift of a gaming table (and garage space so that games can stay set up), my interest in gaming has renewed dramatically. The kids are also remaining interested, as long as they get breaks at the end of each turn to go and play outside or on the computer.

The plan then is to work through a Planetary Empires Campaign (some minor rule adjustments may arise) representing the Campaign for the Zavijah system.

There are some vagaries of the game because of the inclusion of Mr 8 and Miss 6.  For instance, they wouldn’t have the board set any way other than the big hill right in the middle and the generals swapped sides so many times I lost count.  My son started with Chaos and my daughter marines – by the end they had both played each side and were together as Chaos with me in charge of the marines.

Background:

A local insurgency against the governor of Zavijah was growing out of control and help was sent for from the Imperium.  Local Chaos cults mere spreading, but rumours of power armoured warriors joining the fray led to the emergency call.

The Imperium took years to answer, but the Eldar from the craftworld of Nido’fal offered their support, which the governor agreed to.  After two years of fighting, the 3rd Company of the Blood Guard arrived to assist (while the strike fleet passed through to deal with a Tyranid incursion).  The Blood Guard were unimpressed to find the local population allied with the Eldar, but pragmatism and the confirmed prescence of the True Order (suspect renegade chapter:origin unknown) led them to ignore the situation for the meantime with the intent on dealing with the alien infestation later.  The Blood Guard set their own campaign areas away from the Eldar for the time being.

Something in the stories captured the interest of the Angels of Wrath, who dispatched a strike cruiser with a Ravenwing and Deathwing detachments under the command of their Master of the Ravenwing, Asam.  The Angels of Wrath are hostile to all parties.

At the same time, the outlying elements of Splinter Fleet Scylla have been making attempts to land in the system.  The have had minimal success so far, but there is a minor infestation on the planet that has been helped by a local genestealer hive.

Prologue:  

The Angels of Wrath are attempting to establish a forward base on the planet, with the intent of interrogating the locals about the Chaos warriors.  A small force under Company Master Zhaak attempts to draw out the Chaos forces to allow the beachhead to be established.

Master Zhaak walked slowly and patiently to the Inner Sanctum of Wrath’s Crusade.  The corridors here were sparse compared to the finery that adorned the Bridge and the Imperial Navy command areas.  The further into the Inner Sanctum the plainer things became – Zhaak idly mused once again about how much further in the Inner Circle there was to progress – after the century of service he occupied some of his meditation time with estimating how many more of the hidden ranks there were in front of him by observing the rate of removal of luxuries from the areas that he had gained access to already.

Grand Master Asam was in one of the outer rooms of the Sanctum, along with Interrogator-Chaplain Evar and Veteran Sergeants Haldith and Trundior.  Asam was a prim, meticulous man, and the dark green robes of the Inner Order that he wore seemed to somehow add to that impression. “Are your men prepared?” he asked without pre-amble.

“I have been to devotions with them all.” Zhaak replied.  “Chaplain Itrandor spoke on the Lies of the Traitors, so they should be in the frame of mind required.”

“Very good.  Proceed with the utmost caution, and never forget the Primary Target.”

Campaign – Victor can decide the Angels of Wrath starting tile on main map.

Battle is Purge the Alien, with 1000 points per side.

Initial Deployment has the Angels of Wrath (right) with a tactical squad on each flank, the Ravenwing in the centre and the Deathwing in reserve.  Company Master Zhaak is with the Squad in the foreground, and Lexicanium Raal is with the squad in the background in the crater.    Zhaark received the Furious Charge rule as his warlord trait.  Raal received Life Leech and Haemorrhage from the Biomancy school, though checking the codes later Dark Angels haven’t got Biomancy listed – though I picked it because the DV pack gives the librarian the primaris power from that school – odd.

The True order threw a rough line together with the four cultist squads dispersed relatively evenly.  Lord Petturi and the Chosen are in the foreground, Petturi recieved the Lord of Terror trait.  The Helbrute and the Obliterators are slightly to the far edge of the board.  The Chaos Terminators also chose to stay in reserve to Deep Strike later.

The first turn saw the Angels of Wrath manoeuvre forwards, staying out of main range or using the hill for cover.

Chaos’s contribution to the first turn was to advance across the whole battlefield and to kill two marines from the crater with the Obliterators.

The Angels’ second turn saw five cultists annihilated by a plasma cannon, which broke the weak morale and they fled.  On the other side the plasma cannon took out four chosen, with Lord Petturi saved by his Aura of Dark Glory.  The two Ravenwing combat squads split on opposite sides of the hill, with the squad containing Sergeant Trundior (two grey bikes) charging into the close combat cultists killing five outright before catching the rest with a sweeping advance – First Blood to the Angels before a quick regroup,

Chaos responded by aiming the heavy fire power of the Helbrute and Obliterators at the second Ravenwing Combat Squad, wiping them off the board.  The fleeing cultists took heart from this and regrouped.

End of Second Turn – Victory Points Score – Angels 3, Chaos 1.

On the third turn, the Ravenwing squad turbo-boosted across the board, ending up right in front of the helbrute and obliterators.  The plasma cannon shots missed everything.

Chaos responded by shooting everything at the Ravenwing squad, but the Jink and Ravenwing re-roll saved them all.

On the fourth turn the Deathwing teleported to the Ravenwing homer, unleashing a round of autocannon fire that removed two hull points off the Helbrute with glancing hits.  One tactical squad abandoned thier crater and made a run for the centre hill, while the squad in the forest missed with it’s cannon (again).  The Ravenwing wiped out the remains of the cultist squad, earning another Victory Point.

Chaos responded with their own Terminator deep strike behind the crater, killing three marines.  The helbrute and obliterators killed one biker.

The Ravenwing spun around behind the Helbrute, the Plasma gun tearing through the rear armour as the Terminator Autocannon scored another glancing hit.  The Ravenwing continued on to assualt the next cultist squad, winning the combat but failing to make a sweeping advance.  The tactical squad made it to the hill.

Chaos responded by melting two Terminators with Obliterator lascannons, while the fleeing cultists regrouped and the Chosen, Lord and remaining cultists advanced over the next hill.

The game ended at the end of the fifth turn.

Result

Scores – Chaos, 1 unit destroyed + Linebreaker:  2

Angels, 3 units destroyed + Linebreaker and First Blood: 5.

Interestingly, all the Angels’ points were scored by the one Ravenwing combat squad.

The Angels of Wrath now get their choice of starting tile, having distracted the Chaos forces sufficiently to establish their preferred foothold on the planet.


Veteran-Sergeant Trundior knelt in front of Grand Master Asam as Interrogator-Chaplain Evar recited the Litany of Repentance.  Once completed, he stood to face the Grand Master, who handed him an intricately wrought miniature version of the censors carried by many Angels.  Trundior bowed as he stood.  “Come Brother,” Zhaak told him, “and hear the tale of the the Lion and the Knights of Lupus.”

Evar and Asam watched them leave.  “He has done well” Asam said.

“Perhaps well enough to take your place one day.”

Asam considered that.  “Maybe.  He positively identified the secondary target amid all of his tactical prowess.”

Evar frowned.  “It would be good to see the end of Petturi, but the primary target was not identified.”

“Not observed.”

“No.  Perhaps still hidden.”

Dead of Winter Terrain – Part One

 

So, I’ve been told I need to spend more time being creative, so I’m going to try hard to do some modelling or painting every day.  Here is today’s effort, starting an entry for Miniwargaming.com’s Monthly Terrain Group Build, under the theme “Dead of Winter”.

 

So, this evening I’ve used the plaster mould from a kit that I bought the kids a(using my plaster not theirs), to create the bricks that I want to build a mausoleum type structure.  I’ve made two casts, and they are now drying for the next 24 hours.

I got an oscillating multi-tool for Christmas, so my first attempt at using it was to cut the base out of a piece of MDF from a dismantled set of drawers that we no longer needed.  It’s not as good as some of the purpose made scatter bases, but it will do for me, and I’m getting to use the tool.

Gaming Table – Part One

For Christmas, my wife bought me a gaming table. Only catch was tidying the garage enough to fit it in.

Not sure exactly what the table was previously – she got it from s furniture recycling place. It may have been a shop counter, since we found the locked draw was a cash draw. Anyway, it has tonnes of draws and cupboards:


The next part was to put on the mdf board table top. It’s not the strongest table, but is does what it needs to. The final top is 1800 x 1200, so just shy of 6′ x 4′.


  
  

Angels of Wrath – Tactical Marines Squad Two

Here is the first half of the second Tactical Marine Squad, with converted Sergeant.

Combat Squad Front Combat Squad Rear Combat Squad Xtra Large

How I paint power weapons

I thought I should probably write down how I paint my power weapons, before I lose my hardcopy notes.

Step 1 – Basecoat with a 1:1:1 mix of Ice Blue, Hawk Turquoise and Ushabti Bone:

Sword Step 1

Step 2 – Highlight with 1:1:2 mix of Ice Blue, Hawk Turquoise and Ushabti Bone:

Sword Step 2

Step 3 – Highlight with a 1:1:3:2 mix of Ice Blue, Hawk Turquoise, Ushabti Bone and White Scar:

Sword Step 3

Step 4 – Darken with a 1:1 mix of Regal Blue and Hawk Turquiose:

Sword Step 4

Step 5 – Darken with very watered down Chaos Black:

Sword Step 5

Step 6 – Highlight with White Scar:

Sword Step 6

Chaos Chosen with Power Axe

Axe Chosen Front Axe Chosen Rear

Angels of Wrath Company Master

Company Manster FrontCompany Master SideCompany Master Rear

Company Master Combined