Monthly Archives: January 2016
So, I decided that I needed some green stuff for my land speeder conversion, so in a land of warped logic, I spent the whole day working on an obliterater so that I had two things to work on with the green stuff at the same time.
Only, I got so distracted that I never got to the green stuff, and I never got back to the landspeeder…
So, Obliterater number two started with an Assault on Black Reach (AoBR) terminator as well, but I wanted to change the dimensions a bit more with this one. Since it was painted, you can see the terminator bitz and the other bitz seperately in the pictures quite easily:
I split the terminator torso in half. I intend to keep the back vents showing in the final model, but I want it to look like it outgrew the original armour. Then I split up the legs instead of just going over them like the last one. I added a landspeeder typhoon missile launcher to the top.
Next I tackled the arm:
Split it up as well. I want to keep the hand, the connector and if I can, the cable tray as well: Then I got some old audio-visual wire from a spare cord that I didn’t need any more, cut it up and used it to connect the second typhoon launcher to the right arm:
Then for the gap filler, to which the head and the spikes (bamboo cooking skewers) are pushed into. I then modelled some muscle shapes onto the body and inserted some paperclip wire that will become tentacles soon:
Because I was on a roll, I then chopped the arms off my second Helbrute and added the Demon Prince bitz that I bought. I also left off the front plate with the mouth thing and the horns. At the moment the whole thing is blue-taked together so I can see how it feels. I’m reasonably happy with it so far:
So, my wife decided to take me to CanCon today for some distraction….
I found the stand for Knights of Dice and their range of scenery. All of it was excellent, but what caught my attention was the Tabula Rasa Desert buildings range. They’re a minimalist set of terrain with the intent that they leave the detailing up to you but provide an easy set up and start on the process. They’re laser cut out of MDF and the five buildings in total set me back $84 AUS, which is the cost of about 13 citadel paints (for comparison).
Here’s what’s in the package – the smaller buildings were two or three sheets each ($14 a pop) and the larger compounds were four or five ($20 and $22).
I found them relatively easy to assemble – as far as I can tell there is only one way to make everything fit, so you get no flexibility but no chance of getting it wrong. There were no instructions, which could be an are for improvement – luckily the pictures on the cover did show enough angles to puzzle out which parts went where. It took 13 minutes to punch out and test assemble the first building (Desert Residence 3), which was one of the smaller ones. Another 10 minutes and it was all glued together and done – which included me going around the house several times to find bits that I needed. I suspect that if I had been better prepared would have had it together in 20 minutes.
Access into each of the buildings is quite good. All of the roofs are removable, as are all of the second story areas on the larger buildings.
Overall it took around 1:30 to assemble the five pieces.
I really like the design – there simple, effective and easy. It might be a bit repetitive if I were to scale up and have a duplicate of each building, but there was at least one more building in the range that I didn’t get, so there is a bit more scope for growth.
I’ve added the website to my favourites though. I thought the models did exactly what they should do, and what they claim to.
So, I’ve now put together and magnetised my Ravenwing Attack Bike, using pieces from the Ravenwing Upgrade Spure that I’ve had hanging around for a while. I did adjust the angle on the wing piece at the back to match the Dark Vengeance ones though.
Here’s the biker on his own:
He can change out his pistol for a hand weapon (melta, plasma, flamer), and the side car is magnetised to connect:
Here you can see the side car magnets. Each weapon has one at the back end of the gun, and there is one in the centre of the gunner handle. Opposite angle for the biker:
Here are the magnets in the bases of the multi-melta and the melta-gun. They’re 2mm diameter ones – the bike connectors are 3mm. And ready for battle:
In line with my attempt to do some hobby work each day, I thought I should write down what I’ve been doing:
Wednesday 20th Jan – found video on attack bike assembly
Thursday 21st Jan – assembled half of an attack bike.
Friday 22nd Jan – finished magnetising and assembling attack bike.
Saturday 23rd Jan – assembled desert terrain buildings (x5)
Sunday 24th Jan – worked on land speeder magnetisation.
Monday 25th Jan – fiddled with land speeder magnets.
Tuesday 26th Jan – conversion frenzy.
Wednesday 27th Jan – finished green section on Planetary Empires tiles.
Thursday 28th Jan – Started brown sections on Planetary Empires tiles.
Friday 29th Jan – Worked on Chaos Sorcerer conversion.
Saturday 30th Jan – Worked on brown sections of Planetary Empires tiles.
Sunday 31st Jan – Took the day off.
This one’s been on the desk for far too long. Originally intended for Miniwargaming.com’s Group Build 66 – “Something Blue”, it finally got finished alongside the Dead of Winter piece for Group Build 70 when I needed the same modelling supplies from the hardware store that delayed this project.
Well, the last week has been quite productive. Other than having an issue with the second casting that required me to make another lot of bricks and set me back a day, I’ve been relatively good on progress.
First, I built the Masoluem as it was going to be the largest part. Here is the initial part being built, with a Space Marine enclosed for size check – this is aimed at a being slightly smaller than a marine.
Then it got painted up:
So, to start off the new year and the gift of a gaming table (and garage space so that games can stay set up), my interest in gaming has renewed dramatically. The kids are also remaining interested, as long as they get breaks at the end of each turn to go and play outside or on the computer.
The plan then is to work through a Planetary Empires Campaign (some minor rule adjustments may arise) representing the Campaign for the Zavijah system.
There are some vagaries of the game because of the inclusion of Mr 8 and Miss 6. For instance, they wouldn’t have the board set any way other than the big hill right in the middle and the generals swapped sides so many times I lost count. My son started with Chaos and my daughter marines – by the end they had both played each side and were together as Chaos with me in charge of the marines.
A local insurgency against the governor of Zavijah was growing out of control and help was sent for from the Imperium. Local Chaos cults mere spreading, but rumours of power armoured warriors joining the fray led to the emergency call.
The Imperium took years to answer, but the Eldar from the craftworld of Nido’fal offered their support, which the governor agreed to. After two years of fighting, the 3rd Company of the Blood Guard arrived to assist (while the strike fleet passed through to deal with a Tyranid incursion). The Blood Guard were unimpressed to find the local population allied with the Eldar, but pragmatism and the confirmed prescence of the True Order (suspect renegade chapter:origin unknown) led them to ignore the situation for the meantime with the intent on dealing with the alien infestation later. The Blood Guard set their own campaign areas away from the Eldar for the time being.
Something in the stories captured the interest of the Angels of Wrath, who dispatched a strike cruiser with a Ravenwing and Deathwing detachments under the command of their Master of the Ravenwing, Asam. The Angels of Wrath are hostile to all parties.
At the same time, the outlying elements of Splinter Fleet Scylla have been making attempts to land in the system. The have had minimal success so far, but there is a minor infestation on the planet that has been helped by a local genestealer hive.
The Angels of Wrath are attempting to establish a forward base on the planet, with the intent of interrogating the locals about the Chaos warriors. A small force under Company Master Zhaak attempts to draw out the Chaos forces to allow the beachhead to be established.
Master Zhaak walked slowly and patiently to the Inner Sanctum of Wrath’s Crusade. The corridors here were sparse compared to the finery that adorned the Bridge and the Imperial Navy command areas. The further into the Inner Sanctum the plainer things became – Zhaak idly mused once again about how much further in the Inner Circle there was to progress – after the century of service he occupied some of his meditation time with estimating how many more of the hidden ranks there were in front of him by observing the rate of removal of luxuries from the areas that he had gained access to already.
Grand Master Asam was in one of the outer rooms of the Sanctum, along with Interrogator-Chaplain Evar and Veteran Sergeants Haldith and Trundior. Asam was a prim, meticulous man, and the dark green robes of the Inner Order that he wore seemed to somehow add to that impression. “Are your men prepared?” he asked without pre-amble.
“I have been to devotions with them all.” Zhaak replied. “Chaplain Itrandor spoke on the Lies of the Traitors, so they should be in the frame of mind required.”
“Very good. Proceed with the utmost caution, and never forget the Primary Target.”
Campaign – Victor can decide the Angels of Wrath starting tile on main map.
Battle is Purge the Alien, with 1000 points per side.
Initial Deployment has the Angels of Wrath (right) with a tactical squad on each flank, the Ravenwing in the centre and the Deathwing in reserve. Company Master Zhaak is with the Squad in the foreground, and Lexicanium Raal is with the squad in the background in the crater. Zhaark received the Furious Charge rule as his warlord trait. Raal received Life Leech and Haemorrhage from the Biomancy school, though checking the codes later Dark Angels haven’t got Biomancy listed – though I picked it because the DV pack gives the librarian the primaris power from that school – odd.
The True order threw a rough line together with the four cultist squads dispersed relatively evenly. Lord Petturi and the Chosen are in the foreground, Petturi recieved the Lord of Terror trait. The Helbrute and the Obliterators are slightly to the far edge of the board. The Chaos Terminators also chose to stay in reserve to Deep Strike later.
The first turn saw the Angels of Wrath manoeuvre forwards, staying out of main range or using the hill for cover.
Chaos’s contribution to the first turn was to advance across the whole battlefield and to kill two marines from the crater with the Obliterators.
The Angels’ second turn saw five cultists annihilated by a plasma cannon, which broke the weak morale and they fled. On the other side the plasma cannon took out four chosen, with Lord Petturi saved by his Aura of Dark Glory. The two Ravenwing combat squads split on opposite sides of the hill, with the squad containing Sergeant Trundior (two grey bikes) charging into the close combat cultists killing five outright before catching the rest with a sweeping advance – First Blood to the Angels before a quick regroup,
Chaos responded by aiming the heavy fire power of the Helbrute and Obliterators at the second Ravenwing Combat Squad, wiping them off the board. The fleeing cultists took heart from this and regrouped.
End of Second Turn – Victory Points Score – Angels 3, Chaos 1.
On the third turn, the Ravenwing squad turbo-boosted across the board, ending up right in front of the helbrute and obliterators. The plasma cannon shots missed everything.
Chaos responded by shooting everything at the Ravenwing squad, but the Jink and Ravenwing re-roll saved them all.
On the fourth turn the Deathwing teleported to the Ravenwing homer, unleashing a round of autocannon fire that removed two hull points off the Helbrute with glancing hits. One tactical squad abandoned thier crater and made a run for the centre hill, while the squad in the forest missed with it’s cannon (again). The Ravenwing wiped out the remains of the cultist squad, earning another Victory Point.
Chaos responded with their own Terminator deep strike behind the crater, killing three marines. The helbrute and obliterators killed one biker.
The Ravenwing spun around behind the Helbrute, the Plasma gun tearing through the rear armour as the Terminator Autocannon scored another glancing hit. The Ravenwing continued on to assualt the next cultist squad, winning the combat but failing to make a sweeping advance. The tactical squad made it to the hill.
Chaos responded by melting two Terminators with Obliterator lascannons, while the fleeing cultists regrouped and the Chosen, Lord and remaining cultists advanced over the next hill.
The game ended at the end of the fifth turn.
Scores – Chaos, 1 unit destroyed + Linebreaker: 2
Angels, 3 units destroyed + Linebreaker and First Blood: 5.
Interestingly, all the Angels’ points were scored by the one Ravenwing combat squad.
The Angels of Wrath now get their choice of starting tile, having distracted the Chaos forces sufficiently to establish their preferred foothold on the planet.
Veteran-Sergeant Trundior knelt in front of Grand Master Asam as Interrogator-Chaplain Evar recited the Litany of Repentance. Once completed, he stood to face the Grand Master, who handed him an intricately wrought miniature version of the censors carried by many Angels. Trundior bowed as he stood. “Come Brother,” Zhaak told him, “and hear the tale of the the Lion and the Knights of Lupus.”
Evar and Asam watched them leave. “He has done well” Asam said.
“Perhaps well enough to take your place one day.”
Asam considered that. “Maybe. He positively identified the secondary target amid all of his tactical prowess.”
Evar frowned. “It would be good to see the end of Petturi, but the primary target was not identified.”
“No. Perhaps still hidden.”
So, I’ve been told I need to spend more time being creative, so I’m going to try hard to do some modelling or painting every day. Here is today’s effort, starting an entry for Miniwargaming.com’s Monthly Terrain Group Build, under the theme “Dead of Winter”.
So, this evening I’ve used the plaster mould from a kit that I bought the kids a(using my plaster not theirs), to create the bricks that I want to build a mausoleum type structure. I’ve made two casts, and they are now drying for the next 24 hours.
I got an oscillating multi-tool for Christmas, so my first attempt at using it was to cut the base out of a piece of MDF from a dismantled set of drawers that we no longer needed. It’s not as good as some of the purpose made scatter bases, but it will do for me, and I’m getting to use the tool.
For Christmas, my wife bought me a gaming table. Only catch was tidying the garage enough to fit it in.
Not sure exactly what the table was previously – she got it from s furniture recycling place. It may have been a shop counter, since we found the locked draw was a cash draw. Anyway, it has tonnes of draws and cupboards:
The next part was to put on the mdf board table top. It’s not the strongest table, but is does what it needs to. The final top is 1800 x 1200, so just shy of 6′ x 4′.