Battle for Blake V – Round One

The world of Blake V has now been created!!

The strike forces have been assembed:

Round One:

There were three objectives, marked in blue on the map below.  One is a teleporter beacon, the second is a set of generators, the third is a communications array inside an Aegis defence line.  Marines rolled for deployment and got the left hand side of the diagram, where they promptly hid the scouts in cover and the marines behind the forest area (shown in the diagram as dark green and in the photos as a white area with plastic trees on it (I know, real good terrain..)

The Eldar guardians took up position inside the defence line around the communications station, with the pathfinders and the aspect warriors behind the large hills.

Turn One


Failed reserve roll for Assault Marines

Tactical Squad advanced 3” through cover and could not fire.

Scouts fired their heavy bolter and killed a Guardian


Warp Spiders jumped onto the hill near the generators and shot, killing the entire scout squad (+1 VP)

Pathfinders shot at the Tactical Marines but all missed.

Guardians fired their Starcannon at the Tactical Marines and missed.

Turn Two


Passed reserve roll for Assault Marines!  Marines did not scatter and landed right behind the pathfinders.

Tactical Squad advanced through cover.

Assault Marines fired on the Pathfinders, causing three casualties.  Pathfinders lost their morale check and fled the table.

Tactical Marines shot at the Warp Spiders, causing two casualties.


Warp Spiders retreated out of sight of the marines.

Scorpions charged over the hill, all passing the dangerous terrain test to leap down the face, and into combat with the assault marines.

Guardians fired their Starcannon at the Tactical Marines and caused one casualty.

Scorpions used their 20 attacks to cause 6 wounds to the assault marines, resulting in two casualties.  The Assault marines left in range were unable to cause a wound on the Scorpions.  They failed their morale check and regrouped off the table.

Turn Three:

Tactical Marines burst through cover a massive 6”, followed by a series of controlled bolter shots which took out four Guardians.  They backed this up with a heroic 11” charge to take the fight to the Guardians and contest the objective.  While the Guardians did make a valiant attempt to snap fire, the volley of shuriken blades all whizzed by harmlessly as the power armoured bulk of the marines smashed into the Eldar.  Higher initiative did nothing to the marines, who responded by smashing all three Guardians within reach to the infinity circuit.  The rest faltered, and were caught while fleeing by the victorious marines.  Squad Decursus quickly consolidated into the communications area, taking cover behind the aeigis lines and preparing for the Eldar counter-attack.

The Aspect warriors were quick to respond, with the scorpions racing around the back of the hill towards the marines, and the Warp Spiders moving into firing range.  Strings of monofilament wire ripped through the air, engulfing the closest three marines, including the battle brother carrying the missile launcher.  The scorpions made the most of the distraction, flying towards the marines to launch into combat.  Mandible blasts, pistols and chainswords filled the air, but all of the hits were turned by the marines armour.  Stunned by the ferocity of the attack, Squad Decursus managed to miss their opponents completely before the melee piled in.


Turn Four:

The melee continued with the marines armour saving three near-fatal blows, the scorpions made their single save before Decursus managed to miss hitting the marines on both has attacks.

The Eldar turn saw the marines armour succeed yet again and while the battle-brothers failed to cause any wounds Decursus finally found a mark with his power fist and took down two of the Scorpions.  The Aspect warriors refused to budge though and stayed on for another round of combat.


Turn Five:

The scorpions finally managed to push their swords through the gaps in the marines armour, taking down two.  Decursus though took every opportunity, bringing his fist to bear on another two warriors.  In the end this round was a draw, which saw the combatants manage fight another woundless round during the Eldar turn.


Turn Six:

Decursus again shows why he is the senior sergeant of the company, smashing down the final scorpion.  During the elder turn the Warp Spiders have a final attempt at cleaning out the marines, but the humans armour again saves them from all fire.


The game ends with the Marines holding one Objective.  Bonus victory points to the Eldar for first blood and the Marines for linebreaking sees a narrow tactical win for the Marines, and the subsequent acquisition of the first tile in the war.  The bloody skirmish over, only three warriors remain on each side.




Posted on July 30, 2012, in Campaigns. Bookmark the permalink. Leave a comment.

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